

This provides the client with a color selector - which is represented by a Vector. Identical to Float but only lets you choose integers.

title - a string - the title to show to the left of the control.These variables are shared between all "edit types": The actual contents of this table differs with each type of variable, and are described below. This is a subtable describing how to edit this variable. As a bonus, it will also allow map-makers to create maps containing your entity and set these variables directly from Hammer I/O. This is the standard way in Source to handle networked entity variables, and is required for editing to work. This defines the key-value name of this variable. This might seem a bit complicated, but it's simple really.

I love anime, but if you do not please DON'T post stupid comments telling me about it - just keep it to yourself.Self: NetworkVar( "Float",Đ, "FogStart", ) If you just here to hate comment, or just post stupid comments, then get lost - you're wasting your time. ✿ There you have it! I hope you found this Guide helpful, and please tell me if you are having any problems, and I would love to help you out! BTW I figured this out myself, and did NOT copy any guide! ( ✿Then just copy and paste in the images you want! ✿ Go to: Computer>Local Disk>Program Files>Steam>steamapps>common>GarrysMod>garrysmod>backgrounds. ✿Go to your desktop, with the backgrounds folder still open, and copy and paste in the images that you want! ✿Then press backgrounds and you can cull down the backgrounds that are already there. Click the folder to the right that says garrysmod. ✿Start off by putting the image(s) you want on your desktop-you can have as many photos as you like.
